encode

Encodes a UTF-32 string.

Since UnicodeSequence is already technically UTF-32 this doesn't do much other than throw the data into a nwstring.

  1. ndstring encode(UnicodeSlice slice, bool addBOM)
  2. ndstring encode(UnicodeSequence seq, bool addBOM)
    @nogc
    encode
    (,
    bool addBOM = false
    )

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