1 /**
2  * Windows API header module
3  *
4  * Translated from MinGW Windows headers
5  *
6  * License: $(LINK2 http://www.boost.org/LICENSE_1_0.txt, Boost License 1.0)
7  * Source: $(DRUNTIMESRC core/sys/windows/_oleacc.d)
8  */
9 module nulib.system.win32.oleacc;
10 import nulib.system.win32.basetyps; 
11 import nulib.system.win32.oaidl; 
12 import nulib.system.win32.wtypes;
13 import nulib.system.win32.windef;
14 import nulib.system.com;
15 pragma(lib, "oleacc");
16 
17 
18 version (ANSI) {} else version = Unicode;
19 
20 enum {
21     DISPID_ACC_PARENT           = -5000,
22     DISPID_ACC_CHILDCOUNT       = -5001,
23     DISPID_ACC_CHILD            = -5002,
24     DISPID_ACC_NAME             = -5003,
25     DISPID_ACC_VALUE            = -5004,
26     DISPID_ACC_DESCRIPTION      = -5005,
27     DISPID_ACC_ROLE             = -5006,
28     DISPID_ACC_STATE            = -5007,
29     DISPID_ACC_HELP             = -5008,
30     DISPID_ACC_HELPTOPIC        = -5009,
31     DISPID_ACC_KEYBOARDSHORTCUT = -5010,
32     DISPID_ACC_FOCUS            = -5011,
33     DISPID_ACC_SELECTION        = -5012,
34     DISPID_ACC_DEFAULTACTION    = -5013,
35     DISPID_ACC_SELECT           = -5014,
36     DISPID_ACC_LOCATION         = -5015,
37     DISPID_ACC_NAVIGATE         = -5016,
38     DISPID_ACC_HITTEST          = -5017,
39     DISPID_ACC_DODEFAULTACTION  = -5018
40 }
41 
42 enum {
43     NAVDIR_UP = 1,
44     NAVDIR_DOWN,
45     NAVDIR_LEFT,
46     NAVDIR_RIGHT,
47     NAVDIR_NEXT,
48     NAVDIR_PREVIOUS,
49     NAVDIR_FIRSTCHILD,
50     NAVDIR_LASTCHILD // = 8
51 }
52 
53 enum {
54     ROLE_SYSTEM_TITLEBAR = 1,
55     ROLE_SYSTEM_MENUBAR,
56     ROLE_SYSTEM_SCROLLBAR,
57     ROLE_SYSTEM_GRIP,
58     ROLE_SYSTEM_SOUND,
59     ROLE_SYSTEM_CURSOR,
60     ROLE_SYSTEM_CARET,
61     ROLE_SYSTEM_ALERT,
62     ROLE_SYSTEM_WINDOW,
63     ROLE_SYSTEM_CLIENT,
64     ROLE_SYSTEM_MENUPOPUP,
65     ROLE_SYSTEM_MENUITEM,
66     ROLE_SYSTEM_TOOLTIP,
67     ROLE_SYSTEM_APPLICATION,
68     ROLE_SYSTEM_DOCUMENT,
69     ROLE_SYSTEM_PANE,
70     ROLE_SYSTEM_CHART,
71     ROLE_SYSTEM_DIALOG,
72     ROLE_SYSTEM_BORDER,
73     ROLE_SYSTEM_GROUPING,
74     ROLE_SYSTEM_SEPARATOR,
75     ROLE_SYSTEM_TOOLBAR,
76     ROLE_SYSTEM_STATUSBAR,
77     ROLE_SYSTEM_TABLE,
78     ROLE_SYSTEM_COLUMNHEADER,
79     ROLE_SYSTEM_ROWHEADER,
80     ROLE_SYSTEM_COLUMN,
81     ROLE_SYSTEM_ROW,
82     ROLE_SYSTEM_CELL,
83     ROLE_SYSTEM_LINK,
84     ROLE_SYSTEM_HELPBALLOON,
85     ROLE_SYSTEM_CHARACTER,
86     ROLE_SYSTEM_LIST,
87     ROLE_SYSTEM_LISTITEM,
88     ROLE_SYSTEM_OUTLINE,
89     ROLE_SYSTEM_OUTLINEITEM,
90     ROLE_SYSTEM_PAGETAB,
91     ROLE_SYSTEM_PROPERTYPAGE,
92     ROLE_SYSTEM_INDICATOR,
93     ROLE_SYSTEM_GRAPHIC,
94     ROLE_SYSTEM_STATICTEXT,
95     ROLE_SYSTEM_TEXT,
96     ROLE_SYSTEM_PUSHBUTTON,
97     ROLE_SYSTEM_CHECKBUTTON,
98     ROLE_SYSTEM_RADIOBUTTON,
99     ROLE_SYSTEM_COMBOBOX,
100     ROLE_SYSTEM_DROPLIST,
101     ROLE_SYSTEM_PROGRESSBAR,
102     ROLE_SYSTEM_DIAL,
103     ROLE_SYSTEM_HOTKEYFIELD,
104     ROLE_SYSTEM_SLIDER,
105     ROLE_SYSTEM_SPINBUTTON,
106     ROLE_SYSTEM_DIAGRAM,
107     ROLE_SYSTEM_ANIMATION,
108     ROLE_SYSTEM_EQUATION,
109     ROLE_SYSTEM_BUTTONDROPDOWN,
110     ROLE_SYSTEM_BUTTONMENU,
111     ROLE_SYSTEM_BUTTONDROPDOWNGRID,
112     ROLE_SYSTEM_WHITESPACE,
113     ROLE_SYSTEM_PAGETABLIST,
114     ROLE_SYSTEM_CLOCK // = 61
115 }
116 
117 enum {
118     STATE_SYSTEM_UNAVAILABLE     = 0x00000001,
119     STATE_SYSTEM_SELECTED        = 0x00000002,
120     STATE_SYSTEM_FOCUSED         = 0x00000004,
121     STATE_SYSTEM_PRESSED         = 0x00000008,
122     STATE_SYSTEM_CHECKED         = 0x00000010,
123     STATE_SYSTEM_MIXED           = 0x00000020,
124     STATE_SYSTEM_READONLY        = 0x00000040,
125     STATE_SYSTEM_HOTTRACKED      = 0x00000080,
126     STATE_SYSTEM_DEFAULT         = 0x00000100,
127     STATE_SYSTEM_EXPANDED        = 0x00000200,
128     STATE_SYSTEM_COLLAPSED       = 0x00000400,
129     STATE_SYSTEM_BUSY            = 0x00000800,
130     STATE_SYSTEM_FLOATING        = 0x00001000,
131     STATE_SYSTEM_MARQUEED        = 0x00002000,
132     STATE_SYSTEM_ANIMATED        = 0x00004000,
133     STATE_SYSTEM_INVISIBLE       = 0x00008000,
134     STATE_SYSTEM_OFFSCREEN       = 0x00010000,
135     STATE_SYSTEM_SIZEABLE        = 0x00020000,
136     STATE_SYSTEM_MOVEABLE        = 0x00040000,
137     STATE_SYSTEM_SELFVOICING     = 0x00080000,
138     STATE_SYSTEM_FOCUSABLE       = 0x00100000,
139     STATE_SYSTEM_SELECTABLE      = 0x00200000,
140     STATE_SYSTEM_LINKED          = 0x00400000,
141     STATE_SYSTEM_TRAVERSED       = 0x00800000,
142     STATE_SYSTEM_MULTISELECTABLE = 0x01000000,
143     STATE_SYSTEM_EXTSELECTABLE   = 0x02000000,
144     STATE_SYSTEM_ALERT_LOW       = 0x04000000,
145     STATE_SYSTEM_ALERT_MEDIUM    = 0x08000000,
146     STATE_SYSTEM_ALERT_HIGH      = 0x10000000,
147     STATE_SYSTEM_VALID           = 0x1fffffff
148 }
149 
150 enum SELFLAG
151 {
152     SELFLAG_NONE            = 0,
153     SELFLAG_TAKEFOCUS       = 1,
154     SELFLAG_TAKESELECTION   = 2,
155     SELFLAG_EXTENDSELECTION = 4,
156     SELFLAG_ADDSELECTION    = 8,
157     SELFLAG_REMOVESELECTION = 16
158 }
159 
160 enum SELFLAG_VALID = 0x0000001F;
161 
162 
163 interface IAccessible : IDispatch {
164     HRESULT get_accParent(IDispatch*);
165     HRESULT get_accChildCount(int*);
166     HRESULT get_accChild(VARIANT, IDispatch*);
167     HRESULT get_accName(VARIANT, BSTR*);
168     HRESULT get_accValue(VARIANT, BSTR*);
169     HRESULT get_accDescription(VARIANT, BSTR*);
170     HRESULT get_accRole(VARIANT, VARIANT*);
171     HRESULT get_accState(VARIANT, VARIANT*);
172     HRESULT get_accHelp(VARIANT, BSTR*);
173     HRESULT get_accHelpTopic(BSTR*, VARIANT, int*);
174     HRESULT get_accKeyboardShortcut(VARIANT, BSTR*);
175     HRESULT get_accFocus(VARIANT*);
176     HRESULT get_accSelection(VARIANT*);
177     HRESULT get_accDefaultAction(VARIANT, BSTR*);
178 
179     HRESULT accSelect(int, VARIANT);
180     HRESULT accLocation(int*, int*, int*, int*, VARIANT);
181     HRESULT accNavigate(int, VARIANT, VARIANT*);
182     HRESULT accHitTest(int, int, VARIANT*);
183     HRESULT accDoDefaultAction(VARIANT);
184 
185     HRESULT put_accName(VARIANT, BSTR);
186     HRESULT put_accValue(VARIANT, BSTR);
187 }
188 
189 alias LPACCESSIBLE = IAccessible;
190 
191 extern (Windows) nothrow @nogc {
192     HRESULT AccessibleChildren(IAccessible, LONG, LONG, VARIANT*, LONG*);
193     HRESULT AccessibleObjectFromEvent(HWND, DWORD, DWORD, IAccessible, VARIANT*);
194     HRESULT AccessibleObjectFromPoint(POINT, IAccessible*, VARIANT*);
195     HRESULT AccessibleObjectFromWindow(HWND, DWORD, REFIID, void**);
196     HRESULT CreateStdAccessibleObject(HWND, LONG, REFIID, void**);
197     HRESULT CreateStdAccessibleProxyA(HWND, LPCSTR, LONG, REFIID, void**);
198     HRESULT CreateStdAccessibleProxyW(HWND, LPCWSTR, LONG, REFIID, void**);
199 
200     void GetOleaccVersionInfo(DWORD*, DWORD*);
201     UINT GetRoleTextA(DWORD, LPSTR, UINT);
202     UINT GetRoleTextW(DWORD, LPWSTR, UINT);
203     UINT GetStateTextA(DWORD, LPSTR, UINT);
204     UINT GetStateTextW(DWORD, LPWSTR, UINT);
205     LRESULT LresultFromObject(REFIID, WPARAM, LPUNKNOWN);
206     HRESULT ObjectFromLresult(LRESULT, REFIID, WPARAM, void**);
207     HRESULT WindowFromAccessibleObject(IAccessible, HWND*);
208 }
209 
210 version (Unicode) {
211     alias CreateStdAccessibleProxy = CreateStdAccessibleProxyW;
212     alias GetRoleText = GetRoleTextW;
213     alias GetStateText = GetStateTextW;
214 } else {
215     alias CreateStdAccessibleProxy = CreateStdAccessibleProxyA;
216     alias GetRoleText = GetRoleTextA;
217     alias GetStateText = GetStateTextA;
218 }